Features
1. Built-in high quality MP3 player with great sound quality.
2. Built-in 8MB flash memory as the storage device, and possible to load max. 8 minutes long MP3 file(s) of 128Kbps.
3. Update sound files easily on computer through USB connection.
-No need any software/program. It’ll be detected as a USB flash drive on computer.
4. Supports 10 types of trigger modes to meet different applications.
-Able to work in MP3 player mode (next, shuffle playback, play/pause, stop and previous).
-Able to play 8 one-on-one sound files.
-Able to play multiple sound files per trigger input (play in order or at random).
-Supports advertising machine mode/museum audio player mode.
5. Each trigger mode can be set easily with a config file (text file).
6. Can be hooked up to normally open push buttons, switches, relays or PLC.
7. Equipped with a high quality class D amplifier.
8. Adjustable sound volume through the blue potentiometer in the internal sound module.
9. Wide power input and stable performance.
Technical Parameters
1.Working voltage: 6V to 30V DC
2. Working current: ≤1000mA
3. Standby current: ≤10mA
4. Power consumption: ≤5W
5. Flash memory size: 8MB
6. Audio format: MP3 (≤192Kbps)
7. Sound pressure level: ≤100dB
8. Length of wires: 30cm
Dimensions
Trigger Modes
Number in Config File | Trigger Mode | Explanation |
0 | MP3 player mode | In this mode, 1st trigger inputworks as Next (uninterruptible), 2nd trigger inputas Next (interruptible), 3rd trigger input as Shuffle Playback (uninterruptible), 4th trigger inputas Shuffle Playback (interruptible), 5th trigger inputas Play/Pause, 6th trigger inputas Stop, 7th trigger inputas Previous (uninterruptible), 8th trigger inputas Previous (interruptible). |
1 | Level hold for loop playback | In this mode, a button must be held/maintained to the trigger for soundfile to complete. The soundfile will only play back while button is held/maintained. During playback once the button being held is removed, the playback will be stopped/canceled. Once the button is kept holding, when the playback of the audio file is finished, it will start to play it repeatedly(loop playback). |
2 | Level hold for playback once | In this mode, a button must be held/maintained to the trigger for soundfile to complete. The soundfile will only play back while button is held/maintained. During playback once the button being held is removed, the playback will be stopped/canceled. Once the button is kept holding, when the playback of the soundfile is finished, it will stop. |
3 | Pulse interruptible | In this mode, short press the button to start playback. It is possible to interrupt the playback by pressing the same button used to activate. Once playback is interrupted, it will automatically restart the audio file immediately. It’s also possible to interrupt the playback by pressing any of the other 7 buttons. Once playback is interrupted, it will automatically start the sound that is associated with the button pressed. |
4 | Pulse uninterruptible | In this mode, short press the button to start playback. It's not possible to interrupt the playback by pressing the same button or the other buttons. Once a soundfile is triggered, thesoundfile will not be able to be interrupted/canceled during playback. The playback will only end when the audio file has played its entirety. |
5 | Play multiple sound files in order per trigger input(interruptible) | Eachtrigger inputhasanassociated folder from "01" to "08" respectively. Each folder can store multiple files (for example from “001.mp3” to “010.mp3”). Short press the button to play soundfile “001.mp3”, and short press again to play the next file “002.mp3”, and so on. When the last soundfile finishes playing, short press again to go back to play file “001.mp3”. During playback, if you press the button again, the playback will be interruptible and it will playnext file. |
6 | Play multiple sound files in order per trigger input (uninterruptible) | The same as mode “5”, but during playback, if you press the button again, the playback will be uninterruptible. |
7 | Play multiple sound files at random per trigger input(interruptible) | Eachtrigger inputhasanassociated folder from "01" to "08" respectively. Each folder can store multiple files (for example from “001.mp3” to “010.mp3”). Short press the button to play an soundfile at random. During playback, if you press the button again, the playback will be interruptible and it will playanother audio file at random. |
8 | Play multiple sound files at random per trigger input(uninterruptible) | The same as mode “7”, but during playback, if you press the button again, the playback will be uninterruptible. |
9 | Advertising machine mode /museum audio player mode | In this mode, soundfiles in the folder “00” will automatically play one by one in a loop when power is applied. Any trigger input fromthe 1stto the 8th(associated with “001.mp3” to “008.mp3” respectively in the root directory) can interrupt the playing soundand switch to play the associated soundfile. Once the associated soundfile finishes the playback, the soundfiles in the folder “00” will continue to play in a loop. |
Example of Connection
Contact: Mr. Kevin Xu
Phone: +86-18665018673
Tel: +86-20-36776060
Email: info@flyrontech.com
Add: No. 344, Shangye Ave., Huadu District, Guangzhou City, Guangdong Province, China