FN-AP10T is a triggerable audio player with 10 input terminals. Built in 10W class D amplifier chip with loud volume and great sound quality. It adopts a solid and durable metal case that can be used for many different kinds of application.
Features
1. Two trigger versions (negative trigger and positive trigger) optional.
2. Built-in a high quality MP3 player with 8MB flash memory.
3. Supports inserting USB flash drive and micro SD card as the extended storage devices.
4. Supports max. 32GB USB flash drive and max. 32GB micro SD card.
5. 10 trigger inputs available and they can be connected to as many as 10 buttons/switches/relays.
6. Also possible to be controlled with a PLC or an industrial controller.
7. Supports 10 types of trigger modes and each trigger mode can be set easily through a text document.
8. Built-in a class D 10 Watts amplifier and the sound is loud and clear.
9. Uploading audio files by connecting the micro USB port of the device to computer with a USB data cable.
10. Sound volume is adjustable through turning the potentiometer.
11. Able to drive an external equipment like a warning light or a motor simultaneously when it is playing a sound.
12. Equipped with a 3.5mm audio output jack that can be connected to an external amplifier or an active speaker.
13. Adopts solid and durable aluminium alloy case.
14. Industrial grade design and strong anti-jamming capability.
Technical Parameters
1. Working voltage: 12-40V DC
2. Working current: ≥1000mA
3. Power Consumption: ≤10W
4. Flash memory size: 8MB
5. Audio format: MP3
10 Types of Trigger Modes
Number in Config File | Corresponding Trigger Mode | Explanatory Note |
0 | MP3 player mode | In this mode, K1 works as Next (uninterruptible), K2 as Next (interruptible), K3 as Shuffle Playback (uninterruptible), K4 as Shuffle Playback (interruptible), K5 as Play/Pause, K6 as Stop, K7 as Previous (uninterruptible), K8 as Previous (interruptible), K9 and K10 are idle. |
1 | Level hold for loop playback | In this mode, a button must be held/maintained to the trigger for audio file to complete. The audio file will only play back while button is held/maintained. During playback once the button being held is removed, the playback will be stopped/canceled. Once the button is kept holding, when the playback of the audio file is finished, it will start to play it repeatedly(loop playback). |
2 | Level hold for playback once | In this mode, a button must be held/maintained to the trigger for audio file to complete. The audio file will only play back while button is held/maintained. During playback once the button being held is removed, the playback will be stopped/canceled. Once the button is kept holding, when the playback of the audio file is finished, it will stop. |
3 | Pulse interruptible | In this mode, short press the button to start playback. It is possible to interrupt the playback by pressing the same button used to activate. Once playback is interrupted, it will automatically restart the audio file immediately. It’s also possible to interrupt the playback by pressing any of the other 9 buttons. Once playback is interrupted, it will automatically start the sound that is associated with the button pressed. |
4 | Pulse uninterruptible | In this mode, short press the button to start playback. It's not possible to interrupt the playback by pressing the same button or the other buttons. Once an audio file is triggered, the audio file will not be able to be interrupted/canceled during playback. The playback will only end when the audio file has played its entirety. |
5 | Play multiple audio files in order per button (interruptible) | Each button from K1 to K10 have their associated folders from 01 to 10 respectively. Each folder can store multiple files (for example from “001.mp3” to “030.mp3”). Short press the button to play sound file “001.mp3”, and short press again to play the next file “002.mp3”, and so on. When the last audio file finish playing, short press again to go back to play file “001.mp3”. During playback, if you press the button again, the playback will be interruptible and it will playnext file. |
6 | Play multiple audio files in order per button (uninterruptible) | The same as mode “5”, but during playback, if you press the button again, the playback will be uninterruptible. |
7 | Play multiple audio files at random per button (interruptible) | Each button from K1 to K10 have their associated folders from “01” to “10” respectively. Each folder can store multiple files (for example from “001.mp3” to “030.mp3”). Short press the button to play an audio file at random. During playback, if you press the button again, the playback will be interruptible and it will playanother audio file at random. |
8 | Play multiple audio files at random per button (uninterruptible) | The same as mode “7”, but during playback, if you press the button again, the playback will be uninterruptible. |
9 | Autoplay and insert mode | In this mode, audio files in the folder “00” will automatically play one by one in a loop when power is applied. Any button from K1 to K10 (associated with “001.mp3” to “010.mp3” respectively, which are stored in the root directory) can interrupt it and switch to play the associated audio file. Once the associated audio file finishes the playback, the audio files in the folder “00” will continue to play in a loop. |
View of Interfaces
Dimensions
Examples of Wiring Connection
1. Negative Trigger Version
2. Positive Trigger Version
Note: The negative trigger version also can be activated with a low level signal (0V) while the positive trigger version can be activated from a high level signal (12-40V) from a PLC or controller. The PLC or controller needs to share the same ground with the player in advance.
Contact: Mr. Kevin Xu
Phone: +86-18665018673
Tel: +86-20-36776060
Email: info@flyrontech.com
Add: No. 344, Shangye Ave., Huadu District, Guangzhou City, Guangdong Province, China