FN-BC10S is a high quality MP3 player sound module developed by Flyron Technology Co., Ltd. Equipped with a 25W*2 class D amplifier, the sound module can be controlled by 10 separate buttons (switches) hooked up to the “one-on-one" inputs terminals and by RS485 or UART serial port. When it is playing a sound, it is able to drive an external load (equipment) like a warning light or a motor simultaneously. Great audio output, industry-grade design and strong anti-jamming capability make it possible to be used for many different applications.
Features
1). Equipped with a high quality audio decoder, which supports MP3 and WAV audio formats.
2). Button control version, UART serial control version, RS485 serial control version, and Modbus RTU control version available.
3). Negative trigger and positive trigger are available to choose for button control version.
4). In button control mode, it supports ten different trigger modes.
-Set a trigger mode using a config file (text file) easily.
5). Uses the built-in SPI flash memory and a micro SD card as the storage devices.
6). Built-in 8MB SPI flash memory and supports max. 32GB micro SD card.
7). Equipped with a type-C USB connector. Possible to load audio files to the flash memory directly via USB connection to computer.
-The flash memory will be detected as a USB flash drive on computer.
8). Equipped with a class D stereo 25W*2 amplifier that can drive two max. 25 watts speakers directly.
9). Equipped with a 3.5mm audio jack for stereo output that can drive an earphone directly or connect to an external amplifier.
10). Adjustable sound volume for speaker output through the volume knob.
11). Able to drive an external equipment like a warning light simultaneously when it is playing a sound.
12). Wide range for power input(DC12-24V).
Technical Parameters
1). Working voltage: DC 12V-24V
2). Working current: ≥4500mA @12V (when it has two 25W speakers, and external load/warning light is not connected)
≥2250mA @24V (when it has two 25W speakers, and external load/warning light is not connected)
3). Output current to an external load/warning light: ≤1000mA
4). Power consumption: ≤50W (external load/warning light not included)
5). On-board flash memory size: 8MB
6). Audio format: MP3 or WAV
Trigger Mode Selection for Button Control Version
Number in Config File | Trigger Mode | Explanation |
0 | MP3 player mode | In this mode, K1 works as Next (uninterruptible), K2 as Next (interruptible), K3 as Shuffle Playback (uninterruptible), K4 as Shuffle Playback (interruptible), K5 as Play/Pause, K6 as Stop, K7 as Previous (uninterruptible), K8 as Previous (interruptible), K9 and K10 are idle. |
1 | Level hold for loop playback | In this mode, a button must be held/maintained to the trigger for audio file to complete. The audio file will only play back while button is held/maintained. During playback once the button being held is removed, the playback will be stopped/canceled. Once the button is kept holding, when the playback of the audio file is finished, it will start to play it repeatedly(loop playback). |
2 | Level hold for playback once | In this mode, a button must be held/maintained to the trigger for audio file to complete. The audio file will only play back while button is held/maintained. During playback once the button being held is removed, the playback will be stopped/canceled. Once the button is kept holding, when the playback of the audio file is finished, it will stop. |
3 | Pulse interruptible | In this mode, short press the button to start playback. It is possible to interrupt the playback by pressing the same button used to activate. Once playback is interrupted, it will automatically restart the audio file immediately. It’s also possible to interrupt the playback by pressing any of the other 9 buttons. Once playback is interrupted, it will automatically start the sound that is associated with the button pressed. |
4 | Pulse uninterruptible | In this mode, short press the button to start playback. It's not possible to interrupt the playback by pressing the same button or the other buttons. Once an audio file is triggered, the audio file will not be able to be interrupted/canceled during playback. The playback will only end when the audio file has played its entirety. |
5 | Play multiple audio files in order per button (interruptible) | Each button from K1 to K10 have their associated folders from 01 to 10 respectively. Each folder can store multiple files (for example from “001.mp3” to “030.mp3”). Short press the button to play sound file “001.mp3”, and short press again to play the next file “002.mp3”, and so on. When the last audio file finish playing, short press again to go back to play file “001.mp3”. During playback, if you press the button again, the playback will be interruptible and it will playnext file. |
6 | Play multiple audio files in order per button (uninterruptible) | The same as mode “5”, but during playback, if you press the button again, the playback will be uninterruptible. |
7 | Play multiple audio files at random per button (interruptible) | Each button from K1 to K10 have their associated folders from “01” to “10” respectively. Each folder can store multiple files (for example from “001.mp3” to “030.mp3”). Short press the button to play an audio file at random. During playback, if you press the button again, the playback will be interruptible and it will playanother audio file at random. |
8 | Play multiple audio files at random per button (uninterruptible) | The same as mode “7”, but during playback, if you press the button again, the playback will be uninterruptible. |
9 | Advertising machine mode /museum audio player mode | In this mode, audio files in the folder “00” will automatically play one by one in a loop when power is applied. Any button from K1 to K10 (associated with “001.mp3” to “010.mp3” respectively, which are stored in the root directory) can interrupt it and switch to play the associated audio file. Once the associated audio file finishes the playback, the audio files in the folder “00” will continue to play in a loop. |
Connections
1. Negative Trigger (Button Control Version)
Note: the negative trigger version also can be activated with a low level signal (0V) from a PLC or controller. The PLC or controller needs to share the same ground with the player in advance.
2. Positive Trigger (Button Control Version)
Note: the positive trigger version also can be activated with a high level signal (12-24V) from a PLC or controller. The PLC or controller needs to share the same ground with the player in advance.
3. UART Serial Control Version
4. RS485 Serial Control Version or Modbus RTU Control Version
Contact: Mr. Kevin Xu
Phone: +86-18665018673
Tel: +86-20-36776060
Email: info@flyrontech.com
Add: No. 344, Shangye Ave., Huadu District, Guangzhou City, Guangdong Province, China